Its a Good Game could use some bugfixes but for the Models. WOW the models are Great Keep doing this stuff.
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Not sure if it's only on the Quest 2, but I found a bug where if the first gun shot is a handgun or a rifle, the game will crash. If any other gun is shot first, the game is fine even for handguns and rifles. This also resets if the game mode is changed.
Is this optimized for the quest 2?
this version is not, or do you mean standalone? if so not, but this version is not very optimized all around, i reworked the whole game however, don't really have time to continue on it for probably a while since I'm working full time.
looks great and seams great you havent been peraded by the quest comunity
Great realistic guns and the scenery is also a very good touch, love the game and graphics!
This seems like fun, im going to try it! Im shocked its free, i wish i had money to give to you, good luck on your projects
thank you man!
Doing full time work atm so i dont have that much time to spend on it sadly, hope you enjoy it :)
i cant figure out how to get the mag to drop out of the gun so i can put in a new one
I have to say this is a lot of fun to mess around in, but I do have some personal issues with the game. First off, whenever I drop a weapon (usually be accident or when trying to holster) and go to retrieve it, I'm almost always met with my real floor. I understand it could just be my height setting, but a ranged pickup object function would be appreciated. Second, the holsters. It feels almost impossible to use them as everytime I try, the weapon always falls through the cube to the ground. Again, it might user error, but if something like a snap-to area was implemented, it'd be appreciated. Also, would a teleport form of locamotion be possible? Trying to move straight forward and having my hand tilted is very discombobulating.
Thank you for your time.
Would've prefered some gameplay on the trailer but ill play it anyway, looks intimidating
Thank you i understand that, will sort that out.
This Is Amazing
Another issue I had and it might just be me. I kept dropping things by accident. I would hit the palm button by accident. Maybe have it so you hold the palm button to pick it up and when you release the button it let's go. Idk maybe a bad idea just putting it out there.
It is cause WMR is using steamvr, so i have it do that in vive, but didnt think of WMR before, so i will have to sort that out. thank you btw!
I've never used a vive does its TouchPad work well ? Ive had issues with the TouchPad on wmr controllers with a few games, it doesn't work it seems way over sensitive. It is good to use the TouchPad as extra buttons when pushing on it.
Any idea if it works with Windows Mixed Reality VR?
Hey! i dont have a WMR headset. If you dont mind, you can try it out and see if it works.
Yeah I'll download it and let you know
Did it work? i have WMR.
Ok, I gave it a try. Everything worked fine for the most part. It loaded up through SteamVR. It took a couple of minutes to figure what controls did what for motion through the range. The touchpad controlled motion but moving the headset did too for some reason. The guns were great and performed well. Outside of moving around being a bit wonky, the only issue that I had was no sound for some reason.
Yes I have a Lenovo explorer and it works. Only issue for me personally is movement is with the TouchPad not the joystick. I wish all vr games would give us controller mapping options.
Hey! I will try to solve that issue with the touchpad, so it uses the joystick instead. i will post a update as soon as i have added it. Thanks!
I have the same headset. Yep, touchpad motion was a bit weird and I had no sound. ¯\_(ツ)_/¯
The first time I ran it the sound worked the second time I had no sound.
I think there might be a way to enable the joystick in a steamvr config after checking around.
hey man i like this keep it up :D